This battle was part of an ongoing campaign in our gaming group, played with preset armies at 1200 points apiece with 150 points of magic items chosen before the battle. The campaign rules allowed my General to cast two randomly determined spells.
The campaign is detailed on my other blog, www.waaaghkhazgarde.de in German.
Der Herrscher des Knockenwaldes vs. Waaagh Snikrit
Overview
Der Herrscher des Knockenwaldes
General: Prospero
- B1 BeastlordHeavy Armour, Extra Hand Weapon, Scaled Skin, Ramshorn Helm, Chalice of Dark Rain
- W WargorBattle Standard
- BS Bray-ShamanLevel 2, Lore of Death
- G1 35 GorFull Command, extra hand weapon
- B2 17 BestigorChampion, Standard
- G2 Ghorgor
Waaagh Snikrit
General: Khazgar
- NGGS Nacht Goblin Great ShamanLevel 4, Lore of da little Waaagh, Dispel Scroll
- GW Goblin WarbossGiant Spider
- GBB Goblin Big BossBattle Standard, Spider Banner
- G 26 GoblinsFull Command, short bows, shields, three Nasty Skulkers
- NG 26 Nacht GoblinsShort bows, musician, standard, 2 Fanatics
- SH 21 Squig Herd14 Squigs, 7 Herders
- SC1 Spear Chukka
- SC2 Spear Chukka
- AS Arachnarok Spider
- F1 Fanatic
- F2 Fanatic
Deployment
The Bray Shaman set up with the Gor and the Beastlord and Wargor
with the Bestigor. The Goblin Big Boss joined the Night Goblin mob.
The Bray Shaman got Doom and Darkness and the Purple Sun of Xereus,
the Goblin Warboss Pann's Impenetrable Pelt and Gehennas Golden Hounds
and the Goblin Shaman Itchy Nuisance, Gork'll Fix It, Curse of the Bad
Moon and Sneaky Stabbin'.
the Goblin Warboss Pann's Impenetrable Pelt and Gehennas Golden Hounds
and the Goblin Shaman Itchy Nuisance, Gork'll Fix It, Curse of the Bad
Moon and Sneaky Stabbin'.
The wooded hill on the right flank was impassable.
Turn 1 - Der Herrscher des Knockenwaldes
Bellowing in anger and rage, the entire Beastman army surged towards
the Goblin horde. The Bray Shaman attempted to cast the Purple Sun
of Xereus but the spell was instantly countered by the Night Goblin
Shaman's Dispel Scroll.
Turn 1 - Waaagh Snikrit
The Goblin Warboss held up his sword to order the advance (from a
safe position in the rear), but before he could sweep his blade down a
huge scrap broke out on the right flank. One of the Goblins had shot an
arrow at the Squigs (jus' fer' fun) and the maddened squig bit one of the
herders in half as three other squigs ran back to their caves, swallowing
the unlucky Goblin archer whole as they ran past!
Distracted by the outstanding display of Goblin discipline in front of him,
the Nacht Goblin Shaman managed to cast Itchy Nuisance on the Gor
(-1 to M and I) but lost his concentration as he tried to send the Curse
of the Bad Moon towards the Beastmen.
the Nacht Goblin Shaman managed to cast Itchy Nuisance on the Gor
(-1 to M and I) but lost his concentration as he tried to send the Curse
of the Bad Moon towards the Beastmen.
As the Night Goblins raised their bows, the Beastmen called on the
power of the Chalice of Dark Rain and the battlefield was almost obscured
by a muddy deluge. The aim of the Night Goblins was however still true and
four poison arrows struck the monstrous form of the Ghorgon! The Spear
Chukkas were however less successful as one spear went completely wild
and the other machine exploded in a shower of splinters.
power of the Chalice of Dark Rain and the battlefield was almost obscured
by a muddy deluge. The aim of the Night Goblins was however still true and
four poison arrows struck the monstrous form of the Ghorgon! The Spear
Chukkas were however less successful as one spear went completely wild
and the other machine exploded in a shower of splinters.
Turn 2 - Der Herrscher des Knockenwaldes
Howling in pain, the Ghorgon charged the Night Goblins who had
had the effrontery to shoot at him, but the cave dwellers held their
nerve and the beast died in a hail of poisoned arrows.
The Bray Shaman tried to cast the Purple Sun again but it was this
time dispelled by the Night Goblin shaman and the Beastman didn't
have enough power for Doom and Darkness.
time dispelled by the Night Goblin shaman and the Beastman didn't
have enough power for Doom and Darkness.
Turn 2 - Waaagh Snikrit
The Night Goblin herders couldn't hold back the squigs any more and
they charged directly at the Gor as the Arachnarok Spider attacked the
Beastmen from the flank.
The Night Goblin Shaman practically overdosed on power mushrooms
as he first cast Sneaky Stabbin' on the Arachnarok, then Itchy Nuisance
on the Bestigor and finally a boosted Curse of the Bad Moon! Unfortunately
(for me) the magical vortex failed to reach its target and stopped just in
front of the Beastman herd.
as he first cast Sneaky Stabbin' on the Arachnarok, then Itchy Nuisance
on the Bestigor and finally a boosted Curse of the Bad Moon! Unfortunately
(for me) the magical vortex failed to reach its target and stopped just in
front of the Beastman herd.
Five Bestigor fell to poisoned arrows as the Squigs and the Arachnarok
began to maul the Gor. The squigs ate the Bray Shaman alive and chomped
their way through 6 Gor as the Arachnarok and its crew cut down no less
than 12 Beastmen. The Gor were able to kill 6 Squigs in return but only
began to maul the Gor. The squigs ate the Bray Shaman alive and chomped
their way through 6 Gor as the Arachnarok and its crew cut down no less
than 12 Beastmen. The Gor were able to kill 6 Squigs in return but only
remained in the fight due to their superiority in numbers.
Turn 3 - Der Herrscher des Knockenwaldes
Facing the annihilation of his herd, the Beastlord charged the Squigs
out of the ranks of the Bestigor as the Curse of the Bad Moon moved
off the battlefield (much to the relief of everyone).
The Beastmen cut down the remaining Squigs, all but one of the herders
and even managed to wound the Arachnarok, but lost the combat heavily
as 12 more Gor fell. The last rank of Gor bravely stayed in the fight but the
Beastlord turned tail and ran!
and even managed to wound the Arachnarok, but lost the combat heavily
as 12 more Gor fell. The last rank of Gor bravely stayed in the fight but the
Beastlord turned tail and ran!
Turn 3 - Waaagh Snikrit
Drawing on the power of the Mystical Monument, the Goblin Warboss
cast Gehenna's Golden Hounds on the Beastlord and the ravening beasts
wounded the Beastman twice. The Night Goblin Shaman cast Itchy
Nuisance on the Bestigor but only reduced their Movement and Initiative by one.
This time all the Goblin arrows and spears went wild.
The Gor managed to kill the last Goblin herder and wound the spider
again before all but two of their number were cut down by the Arachnarok
The last two Gor fled!
again before all but two of their number were cut down by the Arachnarok
The last two Gor fled!
Turn 4 - Der Herrscher des Knockenwaldes

The last Gor fled from the field as the severly wounded Beastlord
rallied. Desperate to save something from the battle, the Wargor
bearing the Battle Standard charged the Arachnarok which promptly
bit his head off before the Beastman could even react!
Turn 4 - Waaagh Snikrit
The Shaman afflicted the Bestigor Herd with Itchy Nuisance again as
four more of their number fell to Goblin arrows.
Turn 5 - Der Herrscher des Knockenwaldes
The Beastlord and the Bestigor charged the Goblin lines but were too
far away - but close enough to trigger the Fanatics who unfortunately
stopped just in front of the Night Goblins.
Turn 5 - Waaagh Snikrit
The Goblins and the Arachnarok charged the decimated Bestigor in the front and the rear.
Tired of shooting and wanting to get stuck in to the Beastmen (and seeing that they massively outnumbered their enemies), the Night Goblins blithely charged the Beastlord, straight through one of their fanatics! Seven goblins fell in the death throes of the maddened Goblin. The other Fanatic careened straught through the melee around the Bestigor and left three crushed Beastmen and one dead Goblin in his wake.
The Night Goblin Shaman cast Itchy Nuisance and Gork'll Fix it on the Beastlord.
The Bestigor were all cut down by the Arachnarok and the Nasty Skulkers. Resolving to sell his life dearly, the heavily armoured Beastlord prepared to cut down as many Goblins as he could but a poisoned blade found a chink in his armour and he fell in front of the triumphant Goblins.
The Goblin army was triumphant!
Waaaaaagh!
The Report is Copyright (c) 2014 Khazgar. All rights reserved.
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